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Almighty Video Game Designer

Chapter 528
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Chapter 528: A very suitable chapter name

Translator: 549690339

Chen Mo’s series of adjustments gave Qian Kun a huge headache.

Didn’t they say that the difficulty would be lowered? wasn’t this clearly a higher difficulty?

This design made Qian Kun shiver in fear. If he had to describe it in one sentence, it would be that Chen Mo’s evil intentions were hidden everywhere ...

The cloth monsters in Dark Souls had the following characteristics.

The first was that where you could see temptation, there would definitely be a conspiracy.

For example, if you saw a glowing item or a delicious chrysanthemum in front of you, then there would definitely be a different number of monsters hiding behind it, to the left, to the right, or to the top, waiting to ambush you.

The second was when you felt that you couldn’t beat an enemy, then you really couldn’t beat them.

For example, if you suddenly saw a majestic Knight, or a fat man who caused the earth to shake when he walked, or a powerful fire-breathing dragon.

Your first reaction was,”F * ck, how can I defeat such a powerful enemy?” But in order to clear the game, you could only try it without hesitation. In his heart, he still harbored the mentality of getting lucky. Maybe it just looked more impressive?

Then, after trying it out, I realized that, well, I really can’t beat him!

In the early stages of the black soul Stage, there were many places where such enemies that you obviously couldn’t beat were placed. Of course, if you were highly skilled, liked to play spirit Douluo, and insisted on a headbutt fight, then it wasn’t completely impossible to win, but it would be very strenuous.

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This kind of monster was more suitable to be pushed to the next part of the map and become stronger.

Many players would be dumbfounded when they first came into contact with this level design.

......

Why? According to the process, I shouldn’t have encountered such a perverted monster!

But that was the truth. In Dark Souls, it wasn’t as if you would always encounter an evenly matched enemy if you followed the procedure obediently.

The third was that most of the more difficult levels had hidden simple ways to clear the stage, such as terrain killing.

However, new players were usually hard to find.

To put it simply, the level design of Dark Souls was very malicious. There were many seemingly unreasonable arrangements and crazy traps in this game. If you still considered this game according to the logic of ordinary games, you would definitely be tricked to the point that even your mother wouldn’t recognize you.

However, if you carefully studied the design of Dark Souls ‘levels, adapted to this way of thinking, and constantly tried various methods, you would find that every seemingly difficult level had a relatively simple way to pass it. Many players who were not good at it could also pass it.

Of course, this was the charm of Dark Souls ‘level design. However, this charm was hidden so deeply that most people couldn’t see it at first glance.

For Qian Kun, although he had done a lot of level designs, the level design ideas of Dark Souls had completely overturned his previous thinking.

His first reaction was that this game looked so difficult!

In this regard, there was nothing he could do to help. The players could only pray for themselves ...

……

Other than developing Dark Souls, Chen Mo also had other things to do.

The class at world No. 1 University was still going on. After seeing the performance of the Switch, those who doubted Chen Mo before all shut up.

Although this model was far from being able to compete with mobile phones, everyone could see that this model still had room for development.

In addition, more than 20 indie games have been migrated to the Switch platform.

Players could download these indie games directly on the Switch. For indie games with higher capacity requirements, they could also buy clips from the official website.

Currently, most of the indie games that had been moved to the mobile and PC platforms were mobile and PC. The original designers were very active because moving to the mobile platform wasn’t too much of a hassle for them, and there wasn’t much work to do.

With some random tweaking, they could create another platform to sell the game. Moreover, the competition on mobile platforms was not intense at all. As long as the game quality was slightly better, it would sell well.

Moreover, with the performance of the Switch, mobile games were perfectly supported, and some PC games that couldn’t run on mobile phones could run without pressure after optimization.

Some players even called for Chen Mo to port League of Legends to Switch as soon as possible, so that everyone could just lie down and do nothing.

Chen Mo enthusiastically replied,”screw off!”

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Don’t think that I can’t see that you’re trying to find an excuse to screw over your teammates, and you’re also trying to push the blame on me!

There were MOBA games on mobile devices, but League of Legends wasn’t suitable. It was mainly because of the operating mode. Many settings and skills in League of Legends were not suitable for mobile/handheld devices.

This involved the game’s basic rules, hero skills, and so on. If all the changes were made, it might be completely different from the League of Legends on the PC. The handheld and PC games would not be able to connect to each other because of the different mechanisms.

In that case, it would be no different from two different games ...

However, some independent PC games, such as first person adventure games, could be migrated to the mobile platform, allowing many players to realize their dreams of playing games while lying down.

The handheld device itself had a lot of buttons, and it supported motion perception. The operation mode was also very mature. Therefore, many designers had seen the potential of this brand new mobile phone, and their enthusiasm for developing a mobile phone exclusive to them had been rising.

……

In the hall on the first floor of the experience store.

There was a large LED TV on the wall, which Chen Mo had no choice but to add after the players strongly requested it.

According to Chen Mo’s original plan, there would be a bookshelf next to the sofa in the living room with many books for the players to read. However, he still overestimated the desire of modern people to learn.

In reality, other than Chen Mo who occasionally flipped through the bookshelves, most of the players weren’t interested in the books.

They wanted more modern multimedia equipment like the television.

To put it simply, they needed images and sound ...

This was a pain in the ass for Chen Zhao, because the sound of the TV would disturb him when he was reading in the living room. However, on second thought, even without the sound of the TV, the hall would not be quiet with so many people coming and going, so it was not suitable for reading.

As such, Chen Mo switched to a TV. Other than broadcasting the games, he would also occasionally broadcast some competitions or the promo of a new game on Thunderbolt gaming platform.