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Monster Synthesis Master

Chapter 741
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741 The appearance of thousands of eyes

name: link

[ Race: Human ]

[ level: level 75+(legendary) ]

[ energy Rank: C+]

[ experience: 130 million ]

Occupation: Sage

[ status: president of lin’s financial group, spokesperson of mandala, honorary director (sand city), guest elder of the moon shadow council, supreme commander of sand city, desert emperor, terminator, head of the freedom federation, lord of the wasteland ]

[ HP: 24420/24420 ]

Energy: 5300/5300

[ attributes: strength 390, agility 306, endurance 267, intelligence 82, energy 325, charm 32, luck 188 ]

[ potential points: 0 ]

[ influence: vinti Galaxy (2) ] ” wasteland star (18) “> slywin star (15) ” Pandora star (15) ]

[ talents: swarm commander, swarm affinity ]

[ evaluation: an unstoppable rising star ]

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Berserker’s advanced knowledge (all Berserker skills ‘upper limit is increased to level 15)

pugilist

skills:

[poison poisoning lvl 15: poison the target. The effect depends on the poison. 3% chance of being seen through. Cost: 10 energy/time)

[Coin Divination: divination of the good or bad of a certain event.(Limited to one use per day. No consumption.] [note: coin is required as a medium]

[Eye of the Beast level 15: establish a connection with wild beasts. Under the premise that the wild beasts are friendly, observe the world from the perspective of wild beasts. Maximum communication range: 5000 meters (consumption: 10 stamina/minute, unable to establish a connection with wild beasts above your level)

Misfortune bullets level 15: automatically generate 120 misfortune bullets every day. After hitting the target, 10 – 20 luck points will be deducted randomly. Lasts for 1 hour (the deduction effect can not be stacked, no consumption)

[hidden weapon level 15: throwing hidden weapons. Damage is determined by the type of hidden weapon. Hidden weapon technique will add 200 points of damage (consumption: 3 energy/time)

[charging punch LV15: explosive power, sudden increase in speed, movement speed +150%, 600 damage to target (consumption: 20 stamina/time)

[haste lvl15: lurker, activate haste secret skill, increase speed by 150% for 30 seconds (cost: 15 energy/time)

[crane form style LV15: crane form tricky hand, extremely agile. When the enemy is in a stunned, slowed, stunned state, 30 storm-like attacks will be launched within 2 seconds. Each attack will deal 80 points of damage to the enemy.(Cost: 40 stamina/time)

Apocalypse: level 15 (A)(Berserker): This was a unique skill created by link after he learned the military killing fist. It deals 6500 points of damage to all enemies within a 1500-foot-radius and applies the ‘deterrence’ effect to them for five minutes. Can absorb the opponent’s breath of the dead (Blood Rage) for every enemy in the ‘deterrence’ state killed. Attack, movement speed, and resistance increase by 10%. Can be stacked. 1000 health points)

? Man in the Mirror (S): within 10 seconds of the target’s skill casting, copy the target’s skill (only exclusive skills can not be copied). The strength of the copy skill is linked to the user’s energy attribute (every energy point =0.5% damage increase). Every time it is used, there is an additional ‘energy load’ state, and the next skill damage will increase by 25%. Lasts for 1 minute (cost: 10% energy)

[arcane flood (S): set off a magical turbulence within the magic net’s range of influence, increasing one’s own magic effects by 100%. Reduces the total magic power of all enemy targets within the magic net by 50%, increases casting time by 30%, and reduces the effect of all spells by 20%.(This skill is only exclusive to the master of the wizard Tower.)]

[pugilist: intermediate mastery (damage bonus 75%)]

[Esper: none (damage bonus 0%)]

[mechanic class: elementary mastery (damage bonus 50%)]

[mystical element: elementary mastery (damage bonus 50%)]

Geomancy level 15

Shaman witchcraft level 15

Tarot secret technique level 15

[ mechanical assembly ] level 15

Surge of mechanical force level 15

Gun modification level 15

Punisher level 15

Placate wild beasts level 15

Natural rage level 15

Tracking humanoid creature level 15

[ shadowmeld level 15: throw a cloud of smoke, allowing you to enter an alternate dimension stealth state. during stealth, movement speed +40%. the first attack after breaking through stealth will definitely explode. ] 35 energy/time)

[ yi jinjing level 15: every 1 point of energy can be converted into 10 health points. ] Every 10 health points can be converted into 1 energy point.

[ repentance lvl 15: forces an enemy character to sink into remorse for past mistakes. Duration depends on the character’s level, attributes, and good and evil behavior. ]

[ pain ignore lvl 15: ignores 60% of the damage you receive for 1.5 minutes. ]

[ heavenly son Qiang’s aura observation technique (A): heavenly son’s aura observation, killing people while laughing. ] Has inner vision, predicting the weather, checking luck and fortune from a thousand miles away, seeing through the opponent’s Qi movement, seeing the changes of heaven, earth, and man. upon activation, 30 points of energy will be consumed every minute.

[ air splitter ] LV15 (B)(Berserker): Uses a weapon to deal (3000+10x weapon damage) damage to all targets within a 150-meter radius. Consumes 300 energy.

Finger of Death LV2 (S)(Mystic): Condenses an invisible misfortune and deals a fatal blow to the enemy, causing 4000+(100* luck attribute) chaos damage. The effect can be a critical hit (every 1 point of luck attribute provides 0.01% critical hit rate). It also has an additional effect of [ death misfortune ], lasting for 2 days. (Consumption: 4000 health points +1000 energy points)

[ death’s misfortune ]: marks the enemy, causing them to be favored by death. All damage received is increased by 30%, and the target’s luck value is reduced (based on your luck attribute). If the target’s luck is insufficient, other attributes will be randomly reduced. Lasts for 2 days.

Shadow wrath level 10 (B): Unleashes Shadow’s wrath, causing 5000 damage to all enemies within 500 meters and stunning them for 10 seconds. [ consumption: 800 energy points ]

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[ equipment: throat cutter (blue), throwing knife (white), magic box pistol (blue), nano combat uniform (purple), flickering dagger (purple), impact power boots (blue), multi-purpose combat suit (purple), elemental ring (purple), spirit crown (blue), support-style energy blade (blue) ]

Specialty:

Elementary driving level 1-driving reaction +10%, control +10%

[ basic shooting lvl 10-accuracy +50%, reloading speed +100%, firing speed +50% ]

Basic combat lvl 10-melee attack power +10%, attack speed +10%, melee hit rate +10%

Poison concoction Level 1-poison effect +5%, duration +5%, target resistance-5%

Beginner divination-you are already a mature clairvoyant and can feel invisible luck. Luck +1 permanently.

advanced biological knowledge-you have mastered the basic information of 98% of the living creatures on wasteland planet. you can also communicate with regular beasts.

Strengthened vitality-health points +100

[ true essence of the moon-you have grasped the key to opening up nature. You have become a Druid and can enjoy the gifts of nature. ]

Agility-agility +10, movement speed +10%

protective dipper energy level 10-close combat hit rate +10%, attack speed +10%, resistance +10%, endurance +10, strength +10

Red-crowned crane health-maintenance skill level 10-close combat accuracy +20%, attack speed +20%, critical damage +10%, endurance +20, agility +20, intelligence +10

Lasting aura-health points +300

Elite-HP +800, energy +200

Leader-health points +1500, energy points +500, strength +50, agility +50, energy +50 (increases according to the profession)

[ excellent potential-from level 30 onwards, health points will increase by 100 points and energy points by 20 points for every level you advance. ]

Will of Sand City-health points +2000, energy points +500, charm points +10

erudite (1)-you can ignore the requirements to learn any skill book that is not higher than your own level (restriction requirement: Level 60)

Muscle and Marrow cleansing-health points +800, energy points +300

Steel barrier-after leaving battle for 1 hour, if no damage is taken, your skin will have steel defense, creating a shield with a capacity of 5% of total health points. The shield can be immune to abnormal States such as stun and stun.

[ primary endurance bonus ]: your endurance conversion rate is higher, 1 endurance can be converted into 20 health points.

[ legendary ]: HP +5000, energy +2000, strength +80, agility +80, energy +80 (increases according to the profession)