[Bless - Level 4 Spell
Grade: Basic
Cost: 5 MP per target
Description: With the power of the Divine Light, grant any allies 4% increased Health, Mana, and Stamina regeneration.]
[Holy Ward - Level 6 Spell
Grade: Basic
Cost: 10 MP per target
Description: With the power of the Divine Light, encase yourself in a shield that resists 6% physical and magical damage.]
[Divine Summoning - Level 2 Spell
Grade: Basic
Cost: 5 MP per summon
Description: Establish a connection with the source of Divine Light and call down an Avatar to fight for you. The maximum power of each avatar is 2% of your own.]
[Purify - Level 12 Spell
Grade: Basic
Cost: 15 MP
Description: Become a conduit for the light of the world, spreading purity while cleansing all darkness and evil. This deals 12% light damage.]
[Cleanse - Level 8 Spell
Follow on NovᴇlEnglish.nᴇtGrade: Basic
Cost: 10 MP
Description: Expel all filth and dust from the surface of any living or non-living target and refresh them internally. The maximum amount of targets per cast are 8.]
[Restore - Level 9 Spell
Grade: Basic
Cost: 10 MP
Description: Channel Divine Light into the body of any living being to replenish 9% of a target's Health, Mana, and Stamina.
Note: Cannot be used on the self.]
[Ward Evil - Level 2 Spell
Grade: Basic
Cost: 5 MP
Description: Channel the purest Holy Energy to create a field of repulsion around the user to any chosen target/location. All entities with a moral alignment of Chaotic Neutral and below, all entities possessing nefarious intent, and all entities affiliated with darkness and death will be blocked.]
[Cure - Level 16 Spell
Grade: Basic
Cost: 20 MP
Description: Channel the Divine Light into the body of a target, curing them of any infection, ailment, or poison. The chance of complete restoration is 16%.]
[Divine Sight - Level 2 Spell
Grade: Basic
Cost: None
Description: Imbue your eyes and senses with the blessing of the Divine Light, allowing you to clearly see the folds of reality and the intricacies of the world around you.]
[Light's Chosen - Level 2 Skill
Grade: Basic
Cost: None
Description: As the chosen maiden representing the Divine Light, you are blessed by its will and possess a stronger connection to its power. All Light-based skills and spells are 2% more effective.]
[Pure Body - Level 3 Skill
Grade: Basic
Cost: None
Description: After connecting your existence to the Divine Light as its receptacle, your body has evolved. You are naturally resistant to all Darkness and Death element attacks as well as any and all ailments by 3%.]
[Pure Soul - Level 3 Skill
Grade: Basic
Cost: None
Description: After connecting your existence to the Divine Light as its receptacle, your soul has evolved. You are naturally resistant to all curses, soul attacks, and soul interference by 3%.]
[Pure Spirit - Level 3 Skill
Grade: Basic
Cost: None
Description: After connecting your existence to the Divine Light as its receptacle, your spirit has evolved. You are naturally resistant to all psychic attacks, illusions, and mental charms/suggestions by 3%.]
Follow on Novᴇl-Onlinᴇ.cᴏm[Aura of Life - Level 1 Skill
Grade: Basic
Cost: None`
Description: Possessing the closest connection to the Divine Light, you radiate an aura of wellness and empowerment, cleansing all Darkness and unwanted elements. All allies of yours enjoy an extra resistance to all diseases and curses by 1%.]
Looking through, it was obvious that Xela was quite well-rounded as a healer and support. She had everything she needed already, though her skills suffered from being class-based, so and being imperfect versions.
This could be seen in Purify. Darius' Purify at level 1 gave him 5% light damage, whereas Xela's at level 12 only offered her 7% more.
Although she had been converted into a Branded Servant, it had unfortunately not changed her skills/spells efficiency. To benefit from Darius' 5% per level, he would have to use his elitist ability.
Still, her specials skills were worthy of investment. She didn't even need skills like the Spirit Barrier for soul protection or the Mageward Barrier for magical protection.
As such, Darius directly consulted with the Elven Princess. "Xela, what is the Divine Light?"
Xela smiled and clasped her hands together. To Darius' and Gunner's surprise, a small ball of light manifested there, but both fellows could feel that there was something… different about it compared to typical Light Energy.
"Elves are blessed by magic. We are the closest beings to magic, even moreso than Dragons. Dragons were not really chosen by magic in truth, they are just too powerful a species that magic bends to their will without effort."
"As for us, we were purely chosen as the hands and legs of magic. We have an easier time learning spells, creating them, and even discerning new elements."
"However, this is not enough to cultivate a Supreme. As such, we created the Magical Pantheon of the Elves. This I've already explained in part to you, but there's more to it."
Darius nodded and faced her seriously. According to Xela back when he first contracted her, the Magical Pantheon was exactly as one thought, a church the elves had built to worship magic.
It was their belief that if they fed the Source of Magic endless Faith Energy, it would become stronger and obtain more power in the world of Faust. Over the millennia, their choice was proven to be right as new elements and stronger spells appeared periodically.
This was the core difference between human mages and elves who practiced magic. In the Magical Method that humans used, magic was defined as a tool to help the caster control the world around him.
The elves though, defined magic as a Divine Entity that channeled its power through the body of the living when certain conditions were met.
In human magical philosophy, magic was limited and had a ceiling. It could only be made stronger by the person casting it, never by the source itself.
In elven magical philosophy, magic was unlimited and ever-growing. The only limits magic faced were the constraints of the user, never the source.