From miles away, the trio were able to see that almost the entire eastern segment of the continent had been crushed by the explosion of green light that surged up to the sky, even displacing clouds.
They could only watch with solemn faces as a powerful shockwave no weaker than the one from a nuclear blast swept over them and beyond. This was just the effect of a single skill from Gunner's repertoire, but its effects were cataclysmic.
The trio had now come into contact with the true power level of Faust, making them aware why they didn't see the Gods or True Lords frolicking about and causing trouble.
A few fights like this and there would not be much left of Faust...
Just like how nuclear weapons were kept on Earth but not used as it would harm everybody, so too did Gods and True Lords not fight easily for it would harm their very home on a fundamental level.
It was better to fight proxy wars, which was even why they bothered wasting time setting up churches, building factions, naming paladins, etc.
Darius transformed into his human form while Gunner and Xela resumed their usual faces. They each gazed at the other in silence before shaking their heads. What needed to be said did not have to be said, they already understood it right away.
Darius teleported them to the ground and sighed. He then noticed that the Supreme System was pinging him.
[You have gained 30,720 EXP, etc.]
[Gunner has gained 30,720 EXP, etc.]
[Xela has gained 30,720 EXP, etc.]
[You have leveled up x8! You are now level 40(+12). You have gained 0.8 Ability Points and Skill Points to spend as you wish!]
[Gunner has leveled up x8! He is now level 40(+12). He has gained 0.8 Ability Points and Skill Points to spend as he wishes!]
[Xela has leveled up x8! She is now level 40(+13). She has gained 0.8 Ability Points and Skill Points to spend as he wishes!]
They had killed around 16 Adepts and those 2 initial Masters. The rest either gave no experience or had escaped the final blast. Darius wasn't surprised by this, as the main force had already been greatly culled by the bugs before they were all destroyed.
With the Grandmasters having fled, that should bring a temporary end to the underground expedition. They would have to gather, discuss how to deal with Darius and co, then consult their higher-ups and all that.
This should buy Darius some time, but it would only be a week at best, assuming the Gods and co were like ants in a hot pan, anxious to have the Insects weakened every year regardless of the cost.
Follow on NovᴇlEnglish.nᴇtDarius was surprised though, that Gunner's Eraser Cannon did not damage any Insects below the earth, unless they were too weak to give experience. Then, how deep were the truly powerful Insects?
Well, he would find out the exact measurements soon, wouldn't he?
It was time to head below the earth and see what these insects had to offer in terms of resistance. Darius did spare a glance to check Xela's changes as well.
[Divine Ward - Level 40 Spell
Grade: Intermediate
Cost: 100 MP per target
Description: With the power of the Divine Light, encase yourself in a shield that resists 40% physical and magical damage. It also has a damage threshold of 40,000 points, in which it would only disappear once this is reached.]
[Divine Summoning - Level 10 Spell
Grade: Basic
Cost: 10 MP per summon
Description: Establish a connection with the source of Divine Light and call down an Avatar to fight for you. The maximum power of each avatar is 10% of your own.]
[Purify - Level 19 Spell
Grade: Basic
Cost: 20 MP
Description: Become a conduit for the light of the world, spreading purity while cleansing all darkness and evil. This deals 19% light damage.]
[Purge - Level 40 Spell
Grade: Intermediate
Cost: 100 MP
Description: Expel all filth and dust from the surface of any living or non-living target and refresh them internally. This also increases their health slightly, strengthens libido and slakes thirst. The maximum amount of targets per cast are 40.]
[Isolate Evil - Level 40 Spell
Grade: Intermediate
Cost: 100 MP
Description: Channel the purest Holy Energy to create a field of repulsion around the user to any chosen target/location. All entities with a moral alignment of Chaotic Neutral and below, all entities possessing nefarious intent, and all entities affiliated with darkness and death will be blocked. Up to 5 wards can be created.]
[High Cure - Level 40 Spell
Grade: Intermediate
Cost: 40 MP
Description: Channel the Divine Light into the body of a target, curing them of any infection, ailment, or poison. Complete restoration is assured, and there is a 40% chance that the target will have their resistances to said ailment increased permanently.]
[Super Heal - Level 40 Spell
Cost: 200 MP
Description: Channel mana into the body of any living being to bring replenishment to their lifeforce. This restores 100% of a target's total HP and permanently increases their HP by 10%.
Note: Does not work on those affiliated with the Supreme System.]
[Divine Sight - Level 10 Spell
Grade: Basic
Cost: None
Description: Imbue your eyes and senses with the blessing of the Divine Light, allowing you to clearly see the folds of reality and the intricacies of the world around you.]
[Light's Chosen - Level 50 Skill
Follow on Novᴇl-Onlinᴇ.cᴏmGrade: Basic
Cost: None
Description: As the chosen maiden representing the Divine Light, you are blessed by its will and possess a stronger connection to its power. All light-based skills and spells are 50% more effective.]
[Pure Body - Level 50 Skill
Grade: Basic
Cost: None
Description: After connecting your existence to the Divine Light as its receptacle, your body has evolved. You are naturally resistant to all Darkness and Death element attacks as well as any and all ailments by 50%.]
[Pure Soul - Level 50 Skill
Grade: Basic
Cost: None
Description: After connecting your existence to the Divine Light as its receptacle, your soul has evolved. You are naturally resistant to all curses, soul attacks, and soul interference by 50%.]
[Pure Spirit - Level 50 Skill
Grade: Basic
Cost: None
Description: After connecting your existence to the Divine Light as its receptacle, your spirit has evolved. You are naturally resistant to all psychic attacks, illusions, and mental charms/suggestions by 50%.]
[Aura of Life - Level 10 Skill
Grade: Basic
Cost: None`
Description: Possessing the closest connection to the Divine Light, you radiate an aura of wellness and empowerment, cleansing all Darkness and unwanted elements. All allies of yours enjoy an extra resistance to all diseases and curses by 10%.]