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The Righteous Player(s)

Chapter 173: Spectacular!
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Chapter 173: Spectacular!

The world had the demon’s corpse as the center, with everything distorted slowly towards its direction.

It felt like riding on a merry-go-round. Delicious Wind Goose suffered terrible motion sickness from it. Intense nausea invaded his senses. Soon, he felt a large amount of black silt soaking every pore of his body. The crackling sound of fire surrounded him. There seemed to be a drooling giant breathing heavily behind him.

But when he regained his consciousness, all these visions were gone.

He stood in the void—a demon’s corpse burning with blazing flames situated before his eyes.

Two lines of text emerged:

[Advancement ritual completed.]

[Promoting your rank—]

As the demon’s corpse was burned to crisp, three clusters of bright red light emerged from the embers.

When it rose to Delicious Wind Goose’s eye-level, the crimson brilliance intensified.

Its bright red coating faded, leaving only three white clusters of light floating quietly in the air.

In the light group, there was a gif [1] of a man tumbling on the ground, an abstract picture of a man pointing a long sword shimmering holy light at a demon, and an abstract picture of a person standing in place with countless arrows passing by him.

[Curse manifestation—]

[Lucky Roll (Resolve Type): You must roll at least three times a day. Otherwise, you will temporarily lose 1 point of the Agility attribute the next day. This effect can be stacked once a day and disappear after you compensate for all roll counts.]

[Demon Slayer (Resolve Type): You must slay a demon every year.]

[Stray Arrows (Taboo Type): You cannot use crossbows, bows, and other weapons that use mechanical principles to shoot arrows, nor can you consciously train yourself on such proficiencies.]

Three taboos? Delicious Wind Goose frowned slightly.

The four players had already learned about what the curse was from the young feudal lord.

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Power was granted with the curse bound to them.

But, it now seemed that players could learn about the specifics of the curse, but its power would remain unknown.

Old Goose subconsciously asked, “Brothers, which curse do you think is better?”

It seemed that the other players couldn’t hear Delicious Wind Goose’s questions in this face. But, it didn’t stop these spectating players from bombarding their comments in bullet texts.

“—First.”

“—The first one, what are you hesitating about?”

“—Lucky Roll.”

“—Roll on the floor. Hahaha!”

“—Logically speaking, the first one is indeed the best.”

“—Indeed.”

“—I’m not kidding. The first one is the best.”

…Ya.

Seeing that bullet text chose the same answer consistently, Delicious Wind Goose also nodded slowly.

He thought that the first option was the most flexible too.

The second option seemed the most straightforward, but Old Goose didn’t know if demons were scarce.

What if the probability of encountering a demon appearing was the same as that of a shiny Pokemon [2]?

The third option would restrict Old Goose’s fighting style.

According to the young feudal lord, violation of the curse would bring severe aftermaths. Like a paladin whose alignment had shifted, he would lose part of his Transcended power. To regain this power, it was obligatory to clear another ritual.

Warriors typically held two curses. They would lose half of their power if they were to violate one curse. For example, let’s say a person had a warrior’s curse and a hunter’s curse. After violating the curse relating to hunter’s advancement, all powers relating to the hunter profession would be lost.

To put it simply, all the profession’s levels obtained after getting this curse and before getting the next curse would be grayed out, losing the profession’s ability and the spells obtained. Worse still, the increased attributes would be invalidated.

If the person violated all the curses he possessed, he would die directly.

Because after losing those powers, the human soul couldn’t endure the curse.

Delicious Wind Goose wasn’t interested in being the test subject and validifying whether this curse would apply similarly to the players.

Moreover, the curse should be as simple as possible in perspective to avoid being restricted.

It was just that the Delicious Wind Goose found the first curse to be embarrassing.

He felt regretful. I shouldn’t have rolled to dodge the attack just now.

If I were to dodge it normally, I might get a more decent curse.

Also, so many players had seen my curse. Does it mean that I don’t need to find a secret keeper then?

That’s pretty reliable.

As long as there are no big mouths among the players…

……emmmmmm。

…Emm. Delicious Wind Goose was lost in thought.

“…It’s still the first one better.” He thought for a moment but chose the first option.

Even if the curse were accidentally leaked out or forced to be violated, he wouldn’t lose immediately. It was just getting weaker and weaker until the “daily mission” that he owed was paid off.

To kill me with the curse, it will only happen when my Agility is deducted to a negative value, right?

I just need to roll on the floor three times.

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Omg, let’s just do it!

The ball of light burst quickly.

As the other two light groups dissipated, the curse’s detailed explanation was revealed to Delicious Wind Goose:

[Lucky Roll: It can be activated 3 times a day. Every point in agility is equivalent to 1 second of skill duration; the cooldown time is 10 seconds after activation.]

[Enter the “Lucky Roll” state. Rolling under this state will be blessed by the “Stable Luck” effect. This state is equivalent to the divine art relating to the lucky domain of the same name. If you’re already blessed with “Stable Luck,” the effect will be temporarily upgraded to “Extraordinary Luck.”]

“Oh, wow.”

Delicious Wind Goose’s eyes lit up, “This is splendid!”

On the other side, Wandering Child also made a choice.

“I shall choose this.” He reached out to an abstract painting lying in ambush in the grass.

[Forest Child (Persistent Type): You must fall asleep in trees or lush grass in the evening on the first day of every month.]

[Forest Child: A state blessed to the user with no maintenance cost.]

[When entering the environment (Forest), your Strength, Agility, and Constitution will temporarily acquire the addition of 4 attribute points bonuses (Value is determined by 50% of the lowest attribute among the three) and the blessing “Environment Adaptation (Forest).” Entering the environment (Grassland) will grant you 2 attribute points bonuses temporarily for Strength, Agility, Constitution (Value is determined by 25% of the lowest attribute among the three).]

“So, I have to add my attribute points equally?” Wandering Child was dumbfounded.

Am I forced to tap the yellow Attribute Bonus button [3]?!

“I choose this.”

Lin Yiyi didn’t hesitate to choose the only curse that didn’t look flamboyant.

[Front Parry (Resolve Type): You must successfully parry 10 times a day. Otherwise, you will temporarily lose 1 point in Strength and 1 point in Agility the next day. This penalty can be stacked once a day and disappear after you compensate for all the parry counts.]

[Front Parry: The blessing will be added on any weapon with no maintenance cost. The cooldown after ending the effect will be 1 hour cooldown.]

[When holding the weapon with both hands, you can see all the attack trajectories that will hit “you” in the next 3 seconds. Even if your parry attempt fails, you will not enter an unbalanced state or fall.]

[You cannot move when using this ability; the attacker must be in sight.]

[3] Attribute Bonus icon in Dota where clicking the button grants attribute bonuses rather than learning a new skill.